古明地恋2016.2.23更新

koishikoishi_看图王
古明地恋 2016.2.23更新
看到银侍杯上面被苹果砸啥的,然后想修AI啥的,结果好像变得更加糟糕了……
加了个受击闪身后的调节开关.
弄了个写着名字是Green的色表.
DL(Baidu):http://pan.baidu.com/s/1c0KxAVm
DL(OneDrive):http://1drv.ms/1oGYnsb

Yukari·Ice 2016.2.21公开

Yukari·Ice 2016.2.21公开YI1
YI2
YI3
YI4
YI5
紫冰或者叫由加理·艾斯.
大概是紫+瓦尼拉·艾斯的人物,不过我倒是还给写了她自己的人物设定.
以前虽然也做过一个不过用了M-ISM氏为恶咲3号氏的瓦尼拉·艾斯所写的AI不能公开啥的.
现在这个是自己做的,也可以说是重置版,然后好像做得很强啥的……
不过可惜的是我把AI写渣了.
以下开关都在YI.cns里的[statedef -2]下.
[state -2]
type = varset
triggerall = !var(59)
triggerall = !ishelper
trigger1 = command = "AI1" || command = "AI2" || command = "AI3" || command = "AI4" || command = "AI5"
trigger2 = command = "AI6" || command = "AI7" || command = "AI8" || command = "AI9" || command = "AI10"
trigger3 = command = "AI11" || command = "AI12" || command = "AI13" || command = "AI14" || command = "AI15"
trigger4 = command = "AI16" || command = "AI17" || command = "AI18" || command = "AI19" || command = "AI20"
trigger5 = command = "AI21" || command = "AI22" || command = "AI23" || command = "AI24" || command = "AI25"
trigger6 = command = "AI26" || command = "AI27" || command = "AI28" || command = "AI29" || command = "AI30"
trigger7 = command = "AI31" || command = "AI32" || command = "AI33" || command = "AI34" || command = "AI35"
trigger8 = command = "AI36" || command = "AI37" || command = "AI38" || command = "AI39" || command = "AI40"
trigger9 = command = "AI41" || command = "AI42" || command = "AI43" || command = "AI44" || command = "AI45"
trigger10 = command = "AI46" || command = "AI47" || command = "AI48" || command = "AI49"
;trigger11 = 1 ;常时AI开启请去掉前面trigger11=1前面的;.
var(59)=1

[State 0, AI LEVEL]
type = VarSet
trigger1 = 1
v = 57
value = 2 ; 0~4;0=废案 1=强凶 2=凶狂 3=狂 4=鬼畜.默认2
ignorehitpause = 1
;persistent =

[State 0, CV]
type = VarSet
trigger1 = 1
v = 58 ;fv = 10
value = 1 ; 0=NO VIDEO 1=ICE
ignorehitpause = 1
;persistent =

[State 0, 仿ASB胜利画面演出]
type = VarSet
trigger1 = 1
v = 55
value = 1 ; 0=OFF 1=ON
ignorehitpause = 1
persistent = 1

[State 0, 仿ASB胜利画面演出]
type = VarSet
trigger1 = 1
v = 56
value = 1 ; 0=English 1=Chinese ;默认1
ignorehitpause = 1
persistent = 1

DL(Baidu):http://pan.baidu.com/s/1dDNcsAt
DL(OneDrive):http://1drv.ms/1RUoNSk

茶子Chako 2016.2.15更新

4_20151004193552d34.png
茶子Chako 2016.2.15更新
修了下仿ASB胜利画面就算关掉也还会出现的BUG,修了些AI让她在版边的时候能够把对方挑天上久一些,多做了2个色表.
DL(Baidu):http://pan.baidu.com/s/1o7zWLFc
DL(OneDrive):http://1drv.ms/1U2ZIVF

雾切龙崎JACK1892,凌风铃Feeling 2016.2.14更新

RJ.png
雾切龙崎JACK1892,凌风铃Feeling 2016.2.14更新
RJ2.png
QQ截图20160215111506

凌风铃 增加退场时对应龙崎的退场演出,增加AILV0时格挡率的调节开关.修了一下超杀时的立绘出现演出.
JACK1892雾切龙崎 增加空中脱离和地面受身的概率调节开关,修了AI的一些地方.

凌风铃(Feeling)DL:
(Baidu):http://pan.baidu.com/s/1nu0E141
(OneDrive):http://1drv.ms/20y1sGr
雾切龙崎(JACK1892)DL:
(Baidu):http://pan.baidu.com/s/1mhjL6vI
(OneDrive):http://1drv.ms/1KQcEwa

【MUGEN人物更新】茶子2016.2.1更新

CHako
增加了仿JOJO ASB 样式的胜利画面虽然仿的很差……
DL(Baidu):http://pan.baidu.com/s/1dDKmgSx
DL(OneDrive):http://1drv.ms/1Svw7D8

计数器

自我介绍

雨树樱枫险

Author:雨树樱枫险
也许有点奇怪的MUGEN人物制作者
想做正常向的人物……人物大约都在准神之下,日语不会,英语也不是很好.
头像是屋也 庭啥的.

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